Escape with your loot, whether it be warp keys to evade nebula hazards or torpedoes to fight off pirate frigates.React to evolving scenarios, reassessing whether to push through to the ship’s cafeteria or escape back to the pod without any food.Outfight mutant crew, security robots and other enemies using poison darts, rifters, robotic pets and whole host of other jury – rigged tools.Plan your mission using a ship map, taking account of power plants, warp chambers, security system s, radiation leaks and other features of he interactive environment. Calculate your odds before entering a wreck, equipping the best tools for the job.Navigate a hazard filled nebula, choosing which ships to enter and which to avoid.This means that when one dies, another steps forward to carry on the fight, with you keeping any crafting progress you’ve made along the way. Thankfully when those mistakes happen – and they will – Void Bastards is more than happy to deliver an endless supply of prisoners, each with their own unique traits. Will you detour to the generator to bring the power back online or will you fight your way into the security module to disable the ship’s defenses? You’ll need to choose carefully, and decide upon the best time to fight, when to run and when just to be an utter bastard. Searching for supplies, working with control systems and reacting to whatever happens ahead of you will be key to success in Void Bastards, with on-the-fly decision making needed. Running with a campaign that will keep you busy for some 12-15 hours, Void Bastards will have you taking note of the layouts of derelict spaceships as you plan the mission ahead, noting the hazards and enemies you might encounter and what terminals and other ship systems you can use to your advantage. And then it is left to yourself to carry out that strategy in the face of strange and terrible enemies. See, in Void Bastards you make the decisions: where to go, what to do and who to fight. But what do we have with Void Bastards? Well, leading these prisoners home is the main course of action, but you should ensure that you try to forget absolutely everything you know about first-person shooters before you try to do so.
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